Evolve Houses
Start with simple reed huts that upgrade as you meet their needs – water, food, pottery, cloth, and so much more. Houses move through seven tiers all the way to a two-storey house with its own well.
A classic city-builder, set in the ancient Indus Valley.
Build and manage thriving cities in Harappa, a classic-style isometric city-builder set in one of history’s least-explored ancient civilizations. Plan grid streets and drains, keep water, grain and goods moving to every home, raise monuments, and grow farming villages into great Bronze Age cities.
Start with simple reed huts that upgrade as you meet their needs – water, food, pottery, cloth, and so much more. Houses move through seven tiers all the way to a two-storey house with its own well.
Build dozens of different buildings, workshops, and production chains to meet the ever-growing needs of your citizens. Grow cotton, weave it and dye it. Fire pottery, dry fish, carve seals, and drill beads.
The river floods every year, providing rich soil for your crops. But you’ll also need to protect your houses and buildings from its effects. Local wildlife raids the fields until guards and watch posts drive them off. The land of Indus is alive, and you’ll learn to thrive within its challenges.
Recreate great structures from history, pushing your cities and production to their limits. These are the crowning achievements of your cities, raised stage by stage with every brick and worker you can spare.
We were careful to use archaeologically attested facts to guide the game. The settlements, resources, technologies, and culture are all based on what has been found, with limited reconstructions.
Find out when the Steam page and a demo are ready!
Or come and talk about the game on Discord.
19 October 2026Recent polish, and a look at MehrgarhA tour of a settlement in Mehrgarh, the first mission – raised platforms, hand-worked farms, open brick sites and the Gathering tree.
16 October 2026Grain's dual role in the gameNo coins have ever been found in the Indus Valley, so in Harappa grain is both what your people eat and what you spend.
14 October 2026Content Sources, Tools, and AI usageWhat I've been using to build the game – my background, the game's long history, and how AI has been involved.