Devlog
19 October 2026Recent polish, and a look at MehrgarhA tour of a settlement in Mehrgarh, the first mission – raised platforms, hand-worked farms, open brick sites and the Gathering tree.
16 October 2026Grain's dual role in the gameNo coins have ever been found in the Indus Valley, so in Harappa grain is both what your people eat and what you spend.
14 October 2026Content Sources, Tools, and AI usageWhat I've been using to build the game – my background, the game's long history, and how AI has been involved.
14 October 2026Life with the floodThe river floods every year. It feeds your fields, damages what's built too close, and shapes where your people can live.
13 October 2026Walkers to FetchersHarappa swaps the classic walker economy for fetchers – people who go out and get what their home needs. Why I made the switch, and what it costs.
12 October 2026It started with one screenshotAbout a month ago I shared the first screenshot of the game on Reddit. I didn't expect the response I got, and it led directly to everything since.